๐Ÿ”ง Anton Ivanov โ€“ Complete Build Guide

๐Ÿ“‹ Character Overview

Anton Ivanov is an A-rank Electric Attack character from the Belobog Industries faction. He is a classic burst DPS โ€” his entire kit is designed around his Ultimate ability, which activates Burst Mode and dramatically amplifies his damage output for a short window.

Anton's core mechanic is Burst Mode. When he uses his Ultimate (or triggers a Chain Attack during a Stun window), he enters a powered-up state lasting 15 seconds. In Burst Mode, his Basic Attacks transform into a wide, three-hit cleaving slash that deals massive Electric damage, his EX Special fires rapid energy projectiles, and all his Electric damage is boosted by 40%. Outside of Burst Mode, Anton's damage is distinctly average โ€” which means the entire team composition and rotation must be built around maximizing the impact of his burst windows.

Strengths: Extremely high burst damage during Ultimate windows โ€” Anton can dish out 80-120k+ damage in a single 15-second burst window; his Burst Mode attacks hit in a wide AoE, making him excellent for mob-clearing content; strong synergy with stun supports who can lock enemies down during his burst; as an A-rank, his Cinema levels come naturally and M2/M4 provide substantial power spikes. Weaknesses: Very low damage outside of Burst Mode โ€” Anton contributes almost nothing during the setup phase; completely Ultimate-dependent โ€” if his Ultimate isn't ready, his contribution drops by roughly 70%; his Burst Mode has no invincibility frames, making him vulnerable without a shielder or stun support; long cooldown between burst windows can make him feel clunky in prolonged fights.

Base Stats (Lv. 60)

HP7,050
ATK698
DEF482
CRIT Rate5% (Base)
CRIT DMG50% (Base)

๐Ÿ”ง Best W-Engine (Weapon)

PriorityW-EngineRarityDetails
๐Ÿฅ‡ Best The Brimstone S Standard banner S-rank Attack W-Engine. Provides a massive 22% ATK% at R1 (up to 33% at R5). Its passive grants a stacking ATK buff (4 stacks, 3% each at R1) whenever Anton deals damage โ€” which is always active during Burst Mode. This W-Engine synergizes perfectly with Anton's burst windows. Approximately 25% better than the next best A-rank option.
๐Ÿฅˆ Best A-Rank Starlight Engine A Standard banner A-rank. Provides ATK% as a main stat. Its passive grants up to 18% DMG bonus against stunned enemies at R5 โ€” since Anton always wants to burst during stun windows, this has nearly 100% uptime. Extremely consistent and easy to refine through standard banner pulls. Roughly 80% of The Brimstone's performance.
๐Ÿฅ‰ F2P Best Marcato Desire A Craftable A-rank Attack W-Engine. Provides ATK% main stat with a passive that grants up to 24% bonus damage against enemies below 50% HP at R5. Since Anton's burst windows often coincide with the enemy's low-HP phase (after initial damage), this is surprisingly effective. The best F2P option โ€” farm Red Fang materials to refine it. Roughly 72% of The Brimstone's performance at R5.
๐Ÿ”„ Budget Starter Street Superstar B B-rank from the gacha. Provides ATK% main stat with a small ATK buff on dodge counter. Very weak compared to A-rank options but functional for early game. Replace as soon as you obtain Starlight Engine or Marcato Desire.

๐Ÿ’ฟ Drive Disc Recommendations

Best Set: Thunder Metal (4-Piece) + Hormone Punk (2-Piece)

Thunder Metal 4-Piece: Increases Electric DMG by 10%. While an ally applies Shock or when attacking a shocked enemy, the equipper's ATK increases by 28% for 12 seconds. This set is tailor-made for Anton โ€” Grace or another Electric character applies Shock, then Anton enters Burst Mode and benefits from both the Electric DMG bonus AND the massive 28% ATK boost. The uptime is excellent in any team with an Electric anomaly applier.

Hormone Punk 2-Piece: Increases ATK by 10%. Simple and effective โ€” ATK% is Anton's primary scaling stat for his Burst Mode damage.

Alternative: Woodpecker Electro (4-Piece) + Thunder Metal (2-Piece)

Woodpecker Electro increases CRIT Rate by 8% (2-piece) and provides a stacking ATK buff on CRIT hits (4-piece). If you're running Anton without an Electric anomaly teammate (e.g., in a budget team without Grace), this set is more consistent than Thunder Metal since it doesn't require Shock uptime. The CRIT Rate helps Anton reach his 1:2 CRIT ratio more easily.

Main Stat Priority

SlotMain StatExplanation
Slot IVCRIT Rate / CRIT DMGCRIT Rate if you're below 50% CRIT, otherwise CRIT DMG. Aim for a 1:2 ratio (e.g., 65% CRIT Rate โ†’ 130% CRIT DMG). Anton's Burst Mode hits many times, so consistent crits are essential.
Slot VElectric DMG Bonus / ATK%Electric DMG% is preferred for maximum damage. Since Anton's Burst Mode massively boosts his Electric damage, the % multiplier on this slot amplifies it further. ATK% is a good alternative if you lack a good Electric DMG piece.
Slot VIATK% / Energy RegenATK% for maximum damage output. Energy Regen is valuable if you struggle to have Ultimate ready for every stun window โ€” but ideally your team composition handles energy needs through support passives and Bangboos.

Substat Priority

CRIT Rate (to ~60-65%) > CRIT DMG > ATK% > PEN > Flat ATK

โญ Skill Priority

PrioritySkillExplanation
S+ Highest Ultimate (Burst Mode Activation) Anton's single most important skill. The Ultimate itself deals massive Electric damage AND activates Burst Mode for 15 seconds. Leveling this skill increases both the initial burst damage and the percentage damage boost during Burst Mode. Level 12 โ€” max this first without exception.
S Highest Basic Attack (Burst Slash) During Burst Mode, Anton's Basic Attacks become his primary damage source. Each swing deals 3 hits of Electric damage in a wide cleave. The scaling on this skill determines your sustained burst DPS. Level 11-12.
A High EX Special Attack During Burst Mode, the EX Special fires rapid energy projectiles. Outside of Burst Mode, it's your main tool for building energy and dealing moderate damage. Level 9-10.
A High Core Passive (High Voltage) Increases Anton's Electric damage bonus during Burst Mode and extends its duration slightly. Every level improves your burst window effectiveness. Level 8-10.
B Medium Chain Attack Triggers during Stun windows and activates Burst Mode just like the Ultimate. Important for stun-based teams. Level 7-9.
B Low Dodge / Assist Defensive tools. Anton doesn't want to dodge much during Burst Mode โ€” he wants to be attacking. Level 1-6 is fine.

๐Ÿค Team Compositions

Anton is a dedicated burst DPS โ€” his teams revolve around building Daze (stun) and Ultimate energy so he can enter Burst Mode during stun windows for maximum damage:

๐Ÿฅ‡ Mono-Electric (Best Overall)

Anton + Anby + Grace

The premium F2P Electric team. Anby (A-rank Stun) builds Daze rapidly with her multi-hit EX Special. Grace applies Shock, which both buffs Anton's damage through Thunder Metal's 4-piece effect and deals passive damage. When the enemy is stunned and Shocked, Anton enters Burst Mode for devastating damage. Rotation: Anby builds stun โ†’ Grace applies Shock โ†’ Anton Ultimate + Burst Mode โ†’ unload Basic Attacks and EX Special for 15 seconds. This team is very F2P-friendly โ€” all three characters are A-rank and available from standard banners.

๐Ÿฅˆ Double Stun (Aggressive)

Anton + Koleda + Lucy

Koleda (S-rank Stun) builds Daze faster than any other stun character, and her EX Special has excellent stagger potential. Lucy provides ATK buffs through her Guard Boar. With two stun characters (Koleda + Anton's own assist attacks), you can force stun windows much more frequently โ€” meaning more Burst Mode activations per fight. This team trades the Shock synergy for faster stun rotations. Recommended if you have Koleda but not Grace built.

๐Ÿฅ‰ Budget F2P Team

Anton + Anby + Nicole

The ultimate budget option. Anby provides fast stun buildup, and Nicole provides DEF shred on her EX Special and Ultimate, which significantly amplifies Anton's Burst Mode damage. Nicole's energy regen passive also helps the team charge Ultimates faster. This team has no faction synergy (Anby is Cunning Hares, Nicole is Cunning Hares too, Anton is Belobog) but the raw utility more than makes up for it. Perfect for new players who haven't built a wide roster yet.

๐Ÿ”„ Stun-Burst Premium

Anton + Lycaon + Rina

Lycaon (S-rank Ice Stun) is one of the best stun characters in the game, building Daze incredibly fast while also shredding the enemy's Ice RES (nice side benefit for any Ice sub-DPS). Rina provides team-wide PEN% buff and Shock extension. While this team doesn't have Grace for Shock application, Lycaon's fast stuns and Rina's PEN buff provide enough damage amplification to rival the mono-Electric team. Requires higher investment but scales better into endgame content.

๐ŸŽฎ Playstyle & Rotation

Anton's playstyle is entirely built around burst windows. Outside of Burst Mode, you want to minimize his field time. Inside Burst Mode, you want to maximize every second:

  1. Phase 1 โ€” Setup: Start with your stun character (Anby, Koleda, Lycaon). Use EX Specials and Basic Attacks to build Daze on the enemy. If you have Grace, weave in her EX Special to apply Shock. Your goal is to stun the enemy within 15-20 seconds.
  2. Phase 2 โ€” Pre-Burst Buffing: As the enemy approaches the stun threshold, swap to your support (Nicole, Lucy, or Rina) and apply buffs โ€” DEF shred from Nicole's EX, ATK buff from Lucy's Guard Boar, or PEN% from Rina's chain attack.
  3. Phase 3 โ€” Burst Mode Activation: The moment the enemy is stunned, swap to Anton and use his Ultimate immediately. The Ultimate itself deals heavy Electric damage, and the 15-second Burst Mode timer starts. If Trigger assists from the stun โ†’ Chain Attack, use Anton's Chain Attack first as it also activates Burst Mode.
  4. Phase 4 โ€” Maximum DPS: During Burst Mode, spam Basic Attacks (3-hit cleaves) and weave in EX Special when Energy is available. The EX Special fires projectiles faster than Basic Attacks and can be animation-canceled for even higher DPS. Do not dodge unless absolutely necessary โ€” every second in Burst Mode is precious.
  5. Phase 5 โ€” Cooldown: After Burst Mode ends, immediately swap off Anton. He contributes almost nothing outside of Burst Mode. Return to Phase 1 โ€” build stun and energy for the next burst window.

๐Ÿ’ก Pro Tip: Anton's M2 is a game-changer โ€” it reduces his Burst Mode cooldown by 20% and increases its duration by 2 seconds. This effectively increases his Burst Mode uptime from roughly 20% (15s every 75s) to nearly 30% (17s every 55s). M4 adds an initial damage burst when entering Burst Mode, and M6 extends Burst Mode by another 3 seconds whenever he triggers a CRIT hit (up to once per Burst Mode), making his burst windows last up to 20 seconds. Aim for M2 as a priority breakpoint.

โ“ FAQ

Q1: Can Anton be a main DPS without his Ultimate?

No, not effectively. Outside of Burst Mode, Anton's damage is roughly 30% of what it is during Burst Mode. His Basic Attacks have mediocre multipliers, his EX Special is slow, and he has no built-in CRIT or damage buffs outside of Burst Mode. If you're forced to fight without your Ultimate ready, you're better off cycling through your stun and support characters to build energy. Anton's only purpose on the team is to burst during stun windows โ€” never treat him as a sustained DPS character.

Q2: Does Anton need Grace on the team?

Not strictly, but she helps significantly if you're using Thunder Metal 4-piece. Grace's Shock application gives Anton the 28% ATK bonus from Thunder Metal's 4-piece passive. Without Grace, you lose that 28% ATK boost, which is roughly a 15-18% overall DPS loss. If you don't have Grace built, consider using Woodpecker Electro 4-piece instead โ€” it provides CRIT Rate and a stacking ATK buff on CRIT hits, which is more self-sufficient and doesn't require a teammate to apply Shock.

Q3: How important is Energy Regen for Anton?

Energy Regen is moderately important but should not come at the cost of offensive stats. Anton needs 80 Energy to use his Ultimate and enter Burst Mode. In practice, he generates energy through his EX Special, dodge counters, and assist attacks during the setup phase. Most teams generate enough energy naturally through Bangboos and support passives. Slot VI ATK% is generally preferred over Energy Regen unless you find that your Ultimate isn't ready when the stun window arrives. A good benchmark: if you can Ultimate every 1.5 stun cycles, your energy is sufficient.

Q4: Is Anton worth building in 2026?

Anton is a solid B-tier DPS who excels in the early-to-mid game but falls off compared to S-rank Attack characters like Zhu Yuan or Ellen Joe in endgame content. However, he has excellent value as an F2P carry because: (1) he's an A-rank, so his Cinema levels come naturally; (2) he shares gear with other Attack characters; (3) his mono-Electric team (Anton + Anby + Grace) is one of the strongest all-A-rank teams in the game and can clear Shiyu Defense. If you lack S-rank DPS characters, Anton is absolutely worth building. If you already have Zhu Yuan or Ellen Joe, you can skip him unless you need a second team for endgame content.

๐Ÿ“– References

  1. Prydwen - Anton Ivanov Build Guide
  2. HoYoverse - Official ZZZ Character Details
  3. HoYoWiki - Anton Ivanov Overview
  4. Game8 - ZZZ Anton Ivanov Build Guide